{"id":14839,"date":"2023-10-08T13:52:40","date_gmt":"2023-10-08T13:52:40","guid":{"rendered":"https:\/\/iga.ie\/?p=14839"},"modified":"2023-10-08T13:53:09","modified_gmt":"2023-10-08T13:53:09","slug":"rpgs-and-larps-schedule","status":"publish","type":"post","link":"https:\/\/iga.ie\/rpgs-and-larps-schedule\/","title":{"rendered":"RPG’S and LARP’s Schedule"},"content":{"rendered":"\n
Welcome to our schedule of RPG’s and LARP’s<\/p>\n\n\n\n
These scenarios are designed to fit within a three hour play session, some are suited for beginners and some are not so we\u2019ve marked them. We also have age ratings so con goers can decide if they want a game that deals with adult issues or something a little more PG.<\/p>\n\n\n\n
Age Ratings are:<\/p>\n\n\n\n
A: All Ages<\/p>\n\n\n\n
T: Teens and Older<\/p>\n\n\n\n
M: Mature: Adults Only<\/p>\n\n\n\n
A \u201cSuitable for Beginners\u201d tag does not mean all ages can play, please pay attention to the age ratings too.<\/p>\n\n\n\n
We also have a Content Awareness to highlight if there is anything involved in the scenario some players may find problematic.<\/p>\n\n\n\n
Tickets for any game name not marked as a Demo or Pathfinder Society Game can be bought at the RPG desk in the Main hall for \u20ac4.<\/p>\n\n\n\n BLURBS:<\/p>\n\n\n\n Author: Fergal Keenan<\/p>\n\n\n\n System: Homebrew Larp<\/p>\n\n\n\n Age Rating: T: for Teens and Older players<\/p>\n\n\n\n Suitable for Beginners: No<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n “Have you heard? Mehrunes Dagon has screwed up, surprising absolutely no one, got his face eaten off by a Dragon. It’s an improvement really. Still one has only so much time to give that gleeful thought, with him crippled everyone’s on the move to try and snap up whatever they can well things are going to get interesting around here. <\/p>\n\n\n\n Apparently everyone wants to avoid Sheogorath getting in there – the anticipation is a realm full of cheese. No, Peryite’s called everyone to The Pits to sort it all out – of course this could all lead to another bloody invasion of Tamriel when you think about it. <\/p>\n\n\n\n The Daedric Lords and their inscrutable machinations and all that – right back to work, those mortals won’t flay themselves.”<\/p>\n\n\n\n Content Awareness: Potential excess of drinking, mentions of mental illness, drug references, murder, sacrifice, betrayal, PVP.<\/p>\n\n\n\n <\/p>\n\n\n\n Author: S.J. Calnan<\/p>\n\n\n\n System: Savage Worlds: Adventure edition<\/p>\n\n\n\n Age Rating: T: For Teens and Older players<\/p>\n\n\n\n Suitable for Beginners:<\/p>\n\n\n\n Blurb: <\/p>\n\n\n\n The F-Team Two weeks ago an elite military unit was sent to a parallel Earth to take control of an artifact called the “God’s Eye”\u2026 they died and so did the teams sent after them. America can not afford to lose this artefact to the commies and a special, last ditch, team has been assembled Action Adventure #Retro Scifi #Satire<\/p>\n\n\n\n Content Awareness: Nothing that wouldn’t be covered the age rating.<\/p>\n\n\n\n <\/p>\n\n\n\n <\/p>\n\n\n\n A Pathfinder Society Quest designed for 1st- through 4th-level characters, playable in 2-3 hours. <\/p>\n\n\n\n A Pathfinder Society Quest designed for 1st- through 4th-level characters, playable in 2-3 hours.<\/p>\n\n\n\n <\/p>\n\n\n\n <\/p>\n\n\n\n RPG: <\/p>\n\n\n\n Author: Rowland Cooper<\/p>\n\n\n\n System: Innocents, set in the Scion universe in 1991<\/p>\n\n\n\n Age Rating: T: For Teens and Older Players<\/p>\n\n\n\n Suitable for Beginners: Yes<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n Big sister Lex is away on a camping trip. She always brings back cool things when she goes on camping trips. Like last time she brought home a giant tooth on a string! And the time before that a pretty purple feather! <\/p>\n\n\n\n We’re not allowed go into her room, but sometimes the twins do go in and play with her camping toys. She doesn’t seem to mind too much, and she’s not home very often anyway. Mom and Dad have had to take little Gus to the hospital, so it’s just me and my best friend looking after us for the night. Content Awareness: Nothing flagged<\/p>\n\n\n\n <\/p>\n\n\n\n Introductory D&D sessions by Fingal County Council Community Gaming Programme run all day for ages 8-18<\/strong>. <\/p>\n\n\n\n Book places for their Demo table or the sensory room at their desk in the Main Hall.<\/p>\n\n\n\n <\/p>\n\n\n\n <\/p>\n\n\n\n Author: Gavin Walsh<\/p>\n\n\n\n System: Homebrew Larp<\/p>\n\n\n\n Age Rating: T: for Teens and Older<\/p>\n\n\n\n Suitable for Beginners: No<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n \u201cIn the grim darkness of the far future there is only war\u201d<\/p>\n\n\n\n That might be true for most of the galaxy but not for Castor. Far enough from anything important yet close enough to enjoy Imperial protection it has been a peaceful and prosperous planet in the far future of the 41st millennium. In fact the regular tithe has become less of a concern and more of a time of celebration.<\/p>\n\n\n\n That is until now.<\/p>\n\n\n\n It appears the entire Imperial Tithe has gone missing. And with the Emperors representatives arriving soon it is up to you to find out what to do or who to blame. Trouble stirs on the paradise planet and secrets may come to light as you must find a way to\u2026 Render Unto Caeser.<\/p>\n\n\n\n A political science fiction larp set in the Warhammer 40k universe for 10-14 loyal citizens of the empire<\/p>\n\n\n\n Content Awareness: No Flags given.<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Neil Byrne<\/p>\n\n\n\n System: Fey Earth. A unique d20 system.<\/p>\n\n\n\n (If you have played 5e or any other d20 system you can pick up the rules in five minutes)<\/p>\n\n\n\n Age Rating: A for All<\/p>\n\n\n\n Suitable for Beginners: No<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n Fey Earth is an indie ttrpg set in an alternate 19th century Earth where all the creatures from folklore and fairytale are real and live openly alongside humanity. This game is set in northern Italy. You are a group of adventurers who have been tracking a stolen artefact and have found its location. You must steal it back from a local who is very wealthy, with great influence and who is feared and respected by many.<\/p>\n\n\n\n Content Awareness: Insects<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Xander Cosgrave<\/p>\n\n\n\n System: Dark Heresy (Ish)<\/p>\n\n\n\n Age Rating: T: for Teens and Older<\/p>\n\n\n\n Suitable for Beginners: Yes<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n GorkaMorka has (probably) been unceremoniously destroyed by agents of Kounter-Revolushun. These agents include, but are not limited to, Humies, Beakies, Shinies, Beepy Humies, the Bourgeois Ork classes, and any Gobbo who isn\u2019t a member of the Red Gobbo\u2019s Glorious Revolushunry Party.<\/p>\n\n\n\n Fortunately you have escaped using a ship stolen from the Shinies (That\u2019s Good), who want it back (That\u2019s Bad), The Red Gobbo has a cunning plan (That\u2019s Good) and needs his most skilled agents to complete it, that\u2019s you. (That\u2019s Very Bad)<\/p>\n\n\n\n It\u2019s simple really, you need to find a way to steal enough paint from the next Humie world you find to paint your entire enormous ship in Revolushunary, Fast, Red. This place \u2018Ball? Bawl? Bahl?\u2019 Seems to have plenty of it.<\/p>\n\n\n\n Content Awareness: Violence.<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Nuge<\/p>\n\n\n\n System: New World of Darkness \/ Chronicles of Darkness<\/p>\n\n\n\n Age Rating: M Mature: Adults only<\/p>\n\n\n\n Suitable for Beginners: Yes<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n \u201cGood news, Tomek! I found us a witcher to deal with that bukavac that\u2019s been eating your sheep!\u201d Content Awareness: Danger, claustrophobia, Slavic mythological monsters<\/p>\n\n\n\n <\/p>\n\n\n\n A Pathfinder Society Scenario designed for 1st- through 4th-level characters.<\/p>\n\n\n\n <\/p>\n\n\n\n A Pathfinder Society Scenario designed for 1st- through 4th-level characters.<\/p>\n\n\n\n <\/p>\n\n\n\n <\/p>\n\n\n\n Author: Irene & Shane<\/p>\n\n\n\n System: Homebrew Larp<\/p>\n\n\n\n Age Rating: T: for Teens and Older<\/p>\n\n\n\n Suitable for Beginners: Yes<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n With undeniable evidence of something rotten at the heart of Starfleet, the misfit crew of the USS Saint Jude must venture into darkness and danger to uncover the conspiracy and save the Federation. But will they fall to their darker selves along the way?<\/p>\n\n\n\n Content Awareness: Moderate Threat<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Neil Byrne<\/p>\n\n\n\n System: A unique d20 system.<\/p>\n\n\n\n (If you have played 5e or any other d20 system you can pick up the rules in five minutes)<\/p>\n\n\n\n Age Rating: A for All Ages<\/p>\n\n\n\n Suitable for Beginners: No<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n Fey Wanderer is a whimsical, rules light ttrpg scenario in which you play fey creatures questing for treasure in the Fey Realm. It is a fun, light hearted game with an open magic system powered by your imagination!<\/p>\n\n\n\n Content Awareness: No flags raised.<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Jamie Bowden<\/p>\n\n\n\n System: Unofficial RWBY Tabletop Game<\/p>\n\n\n\n Age Rating: T: for Teens and Older<\/p>\n\n\n\n Suitable for Beginners:<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n Since the Time Before Time, you Matoran have laboured in the service of Mata Nui, the Great spirit; guarded by selected Matoran heroes, the Toa, and lead by Turaga, all under the remit of the three Virtues: Unity, Duty, Destiny. As long as you can remember, that is how things worked.<\/p>\n\n\n\n But now you remember dying, and you don\u2019t remember how you ended up in that pod.<\/p>\n\n\n\n But here you are, in some abandoned facility being chased by the unnatural and the unliving; have you been thrown into the infernal pits of hellish Karzahni or has even Artakha fallen into the vile hands of the Makuta?<\/p>\n\n\n\n All you know is the last you remember you were Matoran, and now you\u2019re Toa heroes.<\/p>\n\n\n\n Game set in the Bionicle universe using the Unofficial RWBY system for 3-6 players<\/p>\n\n\n\n Content Awareness: Mechanical Body Horror, Dark back stories<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Lloyd Gyan<\/p>\n\n\n\n System: Burn 2d6<\/p>\n\n\n\n Age Rating: T: FOR TEENS AND OLDER PLAYERS<\/p>\n\n\n\n Suitable for Beginners: Ues<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n The world has changed. War, famine, consumerism and greed has turned the world we once knew into a capitalist wasteland of neon signs and new money. Those with the power to sit at the top look down upon the lower classes with pity, but no remorse. Those with no power look up with scorn, but also jealousy.<\/p>\n\n\n\n But it is those who have the rare oppurtunity to change all of that that are viewed with adoration, and malice, from all sides.<\/p>\n\n\n\n Amongst the denziens of Cork, the newly ressurected AI capital of the western world, figures within its desolate walls strive for change, and a new beginning. And it all starts with a simple case of Breaking and Entering.<\/p>\n\n\n\n Content Awareness: No flags given.<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Fergal Monster<\/p>\n\n\n\n System: 5th Edition D&D<\/p>\n\n\n\n Age Rating: A: Suitable for All Ages<\/p>\n\n\n\n Suitable for Beginners: yes<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n Sewer work in the sprawling ancient port city of Axgrave is a mix of mechanical maintenance, runic upkeep, pest control and paperwork. It\u2019s relatively safe when you have time, up to date maps, and people familiar with your section.<\/p>\n\n\n\n Today is not one of those days. A search and support mission goes awry and your team has been called in to provide backup. You are short on time, information and the comfort of familiarity. You\u2019ll have to delve into the depths of the undercity. It might just be giant rats, animated skeletons, giant rat skeletons or skeletal giant rats. Hopefully, nothing exotic or exciting. You may not in the pursuit of adventure, but that doesn\u2019t mean that adventure won’t pursue you.<\/p>\n\n\n\n Content Awareness: Fantasy Violence, Underground Exploration, Pests<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Eric C.<\/p>\n\n\n\n System: Ellerion (5th Ed D&D variant)<\/p>\n\n\n\n Age Rating: T: for Teens and Older Players<\/p>\n\n\n\n Suitable for Beginners: Yes<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n Adventurers will have to investigate an underground cult; little do they know they’re going to provoke a world-changing cataclysm.<\/p>\n\n\n\n [Medieval Fantasy]<\/p>\n\n\n\n Content Awareness: Religion\/Cult, Human Sacrifice, Blood, Undead<\/p>\n\n\n\n <\/p>\n\n\n\n A Pathfinder Society Scenario designed for 1st- through 4th-level characters.<\/p>\n\n\n\n <\/p>\n\n\n\n It’s time to explore! With the Society coming off of their recent victory in finally defeating an old enemy, they choose to turn to refocus on the goals of the Pathfinder Society: Explore! Report! Cooperate! As a celebration for such a successful year, there’s a party being hosted with all sorts of friends both new and old in attendance. However, when one of Fola Barun’s dear friends needs to be entertained in order to prepare a surprise, it’s up to the <\/p>\n\n\n\n <\/p>\n\n\n\n <\/p>\n\n\n\n A Pathfinder Society Scenario designed for 3rd- through 6th-level characters.<\/p>\n\n\n\n The Pathfinder dig site near the Tskikha Iruxi enclave in the Blackwood Swamp was, for some time now, considered one of the safer Azlanti ruins to investigate, to the point that it was used as field training for groups of initiates. Having been cleared out years ago by agents, the site was an archeological treasure trove for learning of the elemental magics of ancient Azlant. Something has gone wrong though. The elemental planes have changed in ways that scholars are, even now, struggling to understand, and the latent power within those ruins has manifested. It’s been weeks since anyone has heard from the initiates currently on site or the iruxi allies nearby. The Pathfinders must race against time into the bizarre magics wrought by the elements to rescue the Blackwood lost.<\/p>\n\n\n\n Written by Alison Cybe<\/p>\n\n\n\n Scenario tags: Faction (Envoy’s Alliance, Verdant Wheel)<\/p>\n\n\n\n <\/p>\n\n\n\n <\/p>\n\n\n\n <\/p>\n\n\n\n <\/p>\n\n\n\n Details yet to be confirmed<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Jamie Bowden<\/p>\n\n\n\n System: Unofficial RWBY Tabletop RPG<\/p>\n\n\n\n Age Rating: T: for Teens and Older<\/p>\n\n\n\n Suitable for Beginners: yes<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n In the Time Before Time, the Great Spirit Mata Nui made the Matoran people and gave them this vast world to live. To protect them, some Matoran were fated to become Toa, heroes given immense strength, elemental gifts and empowered masks to hold back the monsters of darkness and night.<\/p>\n\n\n\n Most Matoran are not fated to die and then become Toa; but that’s your story. Or more importantly that was your previous story when you escape from a homicidal facility this morning. Now your destiny is apparently in some far away land, but you can see a village of Matoran under attack from Rakhshi pirates who’ll return in three days time.<\/p>\n\n\n\n You need a boat, they need security; can you help prepare the Matoran in 3 days?<\/p>\n\n\n\n (Sequel to Escape from the Red Star)<\/strong><\/p>\n\n\n\n Content Awareness: Dark Backstories<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Wojtek Borowicz<\/p>\n\n\n\n System: Campfire. <\/p>\n\n\n\n It’s a simple custom system I’m developing. Campfire is based on one-shot scenarios that are easy to pick up and take minutes to get started. No previous RPG\/storytelling experience necessary.<\/p>\n\n\n\n Age Rating: T: For Teens and Older Players<\/p>\n\n\n\n Suitable for Beginners: Yes<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n A group of friends set out on a long-awaited adventure. They rented a cottage in the woods near a remote Alpine village in France and they plan to spend a couple of days kicking back, drinking mulled wine, and skiing in a nearby resort.<\/p>\n\n\n\n As they arrive in the snow-clad Brian\u00e7on, the sun is already setting over the Alps. The travelers are weary from their long journey but soon this is going to be the least of their worries. Can they survive the night once the deadly secrets of Brian\u00e7on emerge from the darkness on the night of the full moon?<\/p>\n\n\n\n Content Awareness: Violence\/murder<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Stephen Conlan<\/p>\n\n\n\n System: Dungeon Crawl Classics<\/p>\n\n\n\n Age Rating: T for Teens and Older<\/p>\n\n\n\n Suitable for Beginners:<\/p>\n\n\n\n Blurb: A gigantic mushroom tower has sprung up in the forest near a sleepy village. Spores are infecting the locals, turning them into mindless zombies, the local leaders have tasked our adventurers with investigating the tower and halting the mushroomy menace.<\/p>\n\n\n\n Content Awareness: Mushroom based monsters, some undead. Possibly some drug references. Mostly a zany and comical tone so no proper horror or anything.<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Graham Kane<\/p>\n\n\n\n System: Deathbringer (5th Ed. D&D variant) Suitable for new or experienced players.<\/p>\n\n\n\n Age Rating: Mature: Adults Only<\/p>\n\n\n\n Suitable for Beginners: Yes<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n A fledgling band of adventurers are offered a simple job. One day\u2019s work, what could go wrong?<\/p>\n\n\n\n Content Awareness: Violence, Blood and gore, drug references, rodents<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Eoin Moore<\/p>\n\n\n\n System: D&D 5th Edition<\/p>\n\n\n\n Age Rating: T for Teens and Older<\/p>\n\n\n\n Suitable for Beginners: Yes<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n You, a devout servant of Lathander, arrived on the shores of Chult many months ago.<\/p>\n\n\n\n Your goal was to reopen a long-abandoned abbey and resume its mission: to provide medicine and education to the local people and, in doing so, convert them from their heathen beliefs to the light of Lathander.<\/p>\n\n\n\n Things have not gone smoothly. The locals remember the last mission with disdain, and while some accept your services, none of them seem convinced by your god\u2019s promises. The land itself also seems to reject you: your crops refuse to take root in its soil, the weather is oppressive and there are reports of terrible monsters lurking in its dark, mysterious jungles.<\/p>\n\n\n\n One day you are summoned by Celestia, your Mother Superior. She has asked you to investigate the source of a mysterious flower, with seemingly magical properties, that the locals treat with great reverence. In your investigation you will visit strange places, face tremendous adversaries and determine the fate of this fledgling mission.<\/p>\n\n\n\n Content Awareness: Religion, Colonialism<\/p>\n\n\n\n <\/p>\n\n\n\n Introductory D&D sessions by Fingal County Council Community Gaming Programme run all day for ages 8-18<\/strong>. <\/p>\n\n\n\n Book places for their Demo table or the sensory room at their desk in the Main Hall.<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Xander Cosgrave<\/p>\n\n\n\n Age Rating: T for Teens and Older<\/p>\n\n\n\n Suitable for Beginners: Yes.<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n The Cylon Rebellion began on Caprica, it began with technologists and ambition, but it spread throughout the colonies like a wildfire. Everyone had them. Everyone was using them. But their initial attack was uncoordinated and messy, it caused chaos, but there was nothing decisive, and the Cylons with the ships they built when they had control over Scorpia Yards fled.<\/p>\n\n\n\n But they are returning and now Caprica has brought a proposal to all the other colonies, to unify in the face of this new external threat, to build a fleet that can protect the colonies and stop the war that is seeping in from the edges of the system. It is a time of great opportunity, and it is a time for action.<\/p>\n\n\n\n So Say We All<\/p>\n\n\n\n Content Awareness: Terrorism<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Dave M Hayes<\/p>\n\n\n\n System: Cyberpunk 2020<\/p>\n\n\n\n Age Rating: T for Teens and Older<\/p>\n\n\n\n Suitable for Beginners: No<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n Night City, City of dreams, if those dreams are Nightmares!<\/p>\n\n\n\n Your gang was never big, or important, just mostly a group of friends that hung around and looked out for each other. Just Kids on Kabooki messing around. When Jimtoe joined Militech you thought he had made it, thought he was going to be rich and live the life of a Corpo. You knew that would be the last you saw of him. He was off to much better things than you.<\/p>\n\n\n\n That was why it was so weird when Billbob got the message from him. He seemed scared, alone, but that\u2019s the thing about the Mudchute Choom. They always look after their own.<\/p>\n\n\n\n And once a Mudchute Boy, always a Mudchute Choom.<\/p>\n\n\n\n Content Awareness: Drugs, poverty, body modification and Horor, distopia<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Joao Alves<\/p>\n\n\n\n System: D&D 5th Editions<\/p>\n\n\n\n Age Rating: T: for Teens and Older<\/p>\n\n\n\n Suitable for Beginners: Yes<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n Embark on an enthralling quest in \u201cThe Stolen Light,\u201d a thrilling Dungeons & Dragons adventure tailored for daring characters of 1st to 3rd level.<\/p>\n\n\n\n Unravel the enigmatic tale of a high-priest\u2019s misguided devotion, where a sacred relic, the Lantern of Calandra, has been ruthlessly stolen, plunging a once serene village into turmoil.<\/p>\n\n\n\n Brave the perilous Bloodmoors, navigating through treacherous swamps and confronting mysterious swamp creatures, as you endeavour to restore the tranquility of Glenwillow.<\/p>\n\n\n\n Uncover the truth behind the theft and embark on a quest for revenge and redemption.<\/p>\n\n\n\n Will your valour and wits be enough to restore the spirit of the goddess Calandra and bring back the stolen light to this secluded village? Venture forth and embrace the challenge in this adventure!<\/p>\n\n\n\n Content Awareness: No flags given.<\/p>\n\n\n\n <\/p>\n\n\n\n Author: Bekka C<\/p>\n\n\n\n System: The Witch is Dead<\/p>\n\n\n\n Age Rating: A for All Ages<\/p>\n\n\n\n Suitable for Beginners: Yes<\/p>\n\n\n\n Blurb:<\/p>\n\n\n\n After her banishment from the kingdom, the once wicked witch Rhiannon did her best to change her ways. As one of her beloved familiars, no one knows this better than you. Which is why it was such a shock when you awake to her having being killed!!<\/p>\n\n\n\n Band together with your fellow familiars and hunt down the witch hunter who did this. Who knows, perhaps you can save her.<\/p>\n\n\n\n Content Awareness: Death and very mild gore.<\/p>\n\n\n\n <\/p>\n\n\n\n <\/p>\n\n\n\n <\/p>\n\n\n\n A Pathfinder Society Scenario designed for 1st- through 4th-level characters.<\/p>\n\n\n\n When a group of Pathfinders sent to establish a presence at the Society’s new lodge in Sedeq, Qadira, failed to report back, the Society sent a second group to investigate. When they arrived, they found the lodge in disrepair. A powerful genie confronted them, demanding that if they ever wanted to see the missing Pathfinders again, the Pathfinders must complete three tasks for the genie’s cruel master!<\/p>\n\n\n\n With the tasks completed and the missing Pathfinders safe and sound, it is now time to prepare the lodge for a grand opening celebration. Important figures from all across Qadira have been invited to attend\u2014including some potential allies\u2014and the Society is counting on its agents to ensure the event goes off without a hitch. The Society’s future in Qadira may depend on the success, or failure, of this event!<\/p>\n\n\n\n Unfortunately, the Society’s hidden enemy is well aware of the celebration’s importance. Outraged by the Society’s success in reclaiming the lodge, he has once again laid a trap for the Pathfinders and their guests. One way or another, he intends to exact a terrible price.<\/p>\n\n\n\n5<\/td> Friday<\/td> Saturday<\/td> Sunday<\/td> Monday<\/td><\/tr> All Day 1000-1600<\/td> <\/td> Introductory D&D sessions by Fingal County Council Community Gaming Programme run all day for ages 8-18<\/td> Introductory D&D sessions by Fingal County Council Community Gaming Programme run all day for ages 8-18<\/td> Introductory D&D sessions by Fingal County Council Community Gaming Programme run all day for ages 8-18<\/td><\/tr> Morning Slot
1000 – 1300<\/td><\/td> LARP: Render Unto Caesar<\/td> LARP: The Articles of Colonisation – A Battlestar Galactica Larp<\/td> LARP: Tales of Toholon: The Cleanup of Sendai<\/td><\/tr> RPG: Fey Earth – The collector of Asiago (d20)<\/td> RPG: Decepticon (Cyberpunk 2020)<\/td> RPG: Raptor Railway: the Maiden Voyage (PF 2e)<\/td><\/tr> RPG: Gobbo’s Flag (Dark Heresy-Ish)<\/td> RPG: The Stolen Light (D&D 5e)<\/td> RPG: DUNGEON REPAIR SQUAD (Spell: The RPG)<\/td><\/tr> RPG: The Old Witcher: Ballad Of The Wild Wolf (NWoD\/CoD)<\/td> RPG: The Woman Taken by the Wind<\/td> Pathfinder Society<\/td><\/tr> <\/td> <\/td> RPG: No Silver Linings Mark Corrigan (CoC) – demo main hall<\/td> <\/td><\/tr> <\/td> <\/td> Pathfinder Society<\/td> Pathfinder Society<\/td> <\/td><\/tr> Afternoon Slot
1400 – 1700<\/td><\/td> LARP: Star Trek Irregulars: The Quicksilver Lake<\/td> LARP: CITY OF NO FLAGS<\/td> RPG: Yucca Gold<\/td><\/tr> <\/td> RPG: Fey Wanderer (d20)<\/td> RPG: Campfire: Midnight Heist (Homebrew)<\/td> RPG: The Soul Is A Bell (Mage 2e)<\/td><\/tr> <\/td> RPG: Escape from the Red Sta (Unofficial RWBY )<\/td> RPG: The Masked return (WHFRP 4th edition)<\/td> <\/td><\/tr> <\/td> RPG:Cork: 2099 (Homebrew)<\/td> RPG: Sands of Time (D&D 5e)<\/td> <\/td><\/tr> <\/td> Under City, Under Pressure<\/td> Escape to Willowbrook Park<\/td> <\/td><\/tr> <\/td> Pearls of Ellarion<\/td> <\/td> <\/td><\/tr> <\/td> Pathfinder Society<\/td> Pathfinder Society<\/td> <\/td><\/tr> <\/td> RPG: Rivers of London (GoH in Main Hall) Demo<\/td> RPG: Rivers of London (GoH in Main Hall) Demo<\/td> <\/td><\/tr> Evening Slot
1800 – 2100<\/td>LARP: Another Daedra, Another Septim<\/td> LARP: 7 Rivers<\/td> This year we
are not
running games
alongside the
charity auction
however
the RPGs and LARPs
rooms will be
available for
free play.The RPGs and LARPs Team
will be available to help.<\/td>RPG<\/td><\/tr> <\/td> RPG: The Magnificient Seven (Toa)<\/td><\/tr> RPG: The F-Team (SWADE)<\/td> RPG: Campfire: Blood on the Snow (Hombrew)<\/td><\/tr> <\/td> RPG: A Shroom With a View (DCC)<\/td><\/tr> Pathfinder Society<\/td> RPG: One Day\u2019s Work (Deathbringer 5E variant)<\/td><\/tr> Night Slot
2200 – 0100<\/td>RPG: Lights out! (WoD Innocents in the Scion universe)<\/td> RPG: Moonlight Narcissus (D&D 5e)<\/td> RPG: No Bump in the Night<\/td><\/tr><\/tbody><\/table> Friday Evening: 18:00 – 2100<\/h2>\n\n\n\n
LARP<\/h3>\n\n\n\n
Title: Another Daedra, Another Septim<\/strong><\/h2>\n\n\n\n
RPG<\/h3>\n\n\n\n
Title: THE F-Team<\/h2>\n\n\n\n
A Savage Worlds Adventure Edition for 5 players
It is 1965 and you are agents of Bureau 18, an agency so secret, even the highest government officials do not know of your existence. No one can know that travel between parallel Earths is possible. You have been charged with exploring the paraverse, gathering technology and fighting the threat of pan dimensional communism.<\/p>\n\n\n\n
You are that team, you are the F-team.<\/p>\n\n\n\nRPG’s<\/h2>\n\n\n\n
The Pathfinder Society Presents:<\/h2>\n\n\n\n
Pathfinder Quest (Series 2) #14: The Swordlord\u2019s Challenge<\/h4>\n\n\n\n
An Aldori swordlord who fought alongside Pathfinders years ago is looking for a way to push her students harder. She issues a challenge to Marcos Farabellus, the Master of Swords, boasting that her most promising young pupils can defeat any Marcos has trained. She stakes her pride as a teacher and a powerful weapon she used during the Fifth Crusade on the outcome. Marcos both believes such a relic, taken to the very heart of the Worldwound, would be an excellent addition to the Society’s vaults and that the PCs are the perfect students on which to stake his own pride. The PCs must do their utmost to justify the faith he has placed in them and win a great victory– and perhaps a new ally– for the Pathfinder Society.
Written by Tineke Bolleman
Scenario tags: Repeatable<\/p>\n\n\n\nPathfinder Quest (Series 2) #15: In the Footsteps of Horror<\/h4>\n\n\n\n
A group of powerful Pathfinders had to abandon the exploration of an underground complex after defeating a powerful lich and stopping a devastating ritual by the skin of their teeth. The PCs are tasked with exploring this complex now cleared of threats and cataloguing what’s there. The ritual, though, while incomplete, has still linked the site to its counterpart in the Netherworld, and once they enter the PCs find that their task will not be as simple or boring as promised, as they have to fight through the shadowy mirror of the Netherworld complex just to get back home, with unknown threats that most assuredly were not cleared out.
Written by Shan Wolf
Scenario tags: Repeatable<\/p>\n\n\n\nFriday 22:00 to 1:00am<\/h2>\n\n\n\n
Title: Lights out! (WoD Innocents in the Scion universe)<\/h2>\n\n\n\n
The twins were being very well behaved until dinner, then all the lights went out. So now we’re all trying to find out what’s going on. All the other houses are fine, and Mom’s wards have activated, so nothing can come into the garden, or leave. We just have to wait for Mom and Dad or Lex to get back. Or the twins will do something stupid\u2026<\/p>\n\n\n\nSATURDAY:<\/h1>\n\n\n\n
All Day 10:00-16:00<\/strong><\/h4>\n\n\n\n
10:00 – 13:00<\/h2>\n\n\n\n
LARP:<\/h1>\n\n\n\n
Title: Render Unto Caesar<\/h2>\n\n\n\n
RPG’S<\/h2>\n\n\n\n
Title: Fey Earth \u2013 The Collector of Asiago<\/h4>\n\n\n\n
Title: A Gobbo\u2019s Flag is Deepest Red; 2Gorka 2Morka<\/h4>\n\n\n\n
Title: The Old Witcher: Ballad Of The Wild Wolf<\/h4>\n\n\n\n
\u201cGods, finally! So who is it, Anzelm? Is it \u2026 Geralt of Rivia?\u201d
\u201cNo.\u201d
\u201cThat\u2019s a shame. Thornwald The Armoured?\u201d
\u201cNo\u201d
\u201cVadmir the Manhunter?\u201d
\u201cWho? And no\u201d
\u201cConal The Bloody?\u201d
\u201cThankfully no\u201d
\u201cWho then?\u201d
\u201c\u2026 Marek of Stary Dol\u2026\u201d
\u201c\u2026Tais\u2019tea\u2019lai aen Ban Faa\u2019sach ?!?\u201d
\u201cYou know my elfish is rusty\u201d
\u201c\u2026the Dragontoucher?\u201d
\u201cHadn\u2019t \u2026 heard that one\u201d
\u201cThe Firestarter of the Ostergaard Bridge?\u201d
\u201cThat\u2019s surely exaggerated\u201d
\u201cYou mean we have to entrust our livelihoods to \u2026 The Wild Wolf?!?\u201d
\u201c\u2026he was cheap?\u201d
\u201c\u2026I think I was happier with the bukavac\u2026\u201d<\/p>\n\n\n\nThe Pathfinder Society Presents:<\/h1>\n\n\n\n
Pathfinder Society Intro: Year of Unfettered Exploration<\/h4>\n\n\n\n
It’s time to explore! With the Society coming off of their recent victory in finally defeating an old enemy, they choose to turn to refocus on the goals of the Pathfinder Society: Explore! Report! Cooperate! As a celebration for such a successful year, there’s a party being hosted with all sorts of friends both new and old in attendance. However, when one of Fola Barun’s dear friends needs to be entertained in order to prepare a surprise, it’s up to the
Pathfinders to show him around the famous Maze of the Open Road. When he starts to encourage exploration, new doors appear and new adventures await!
Intro: Year of Unfettered Exploration is the introduction to the plot of the Year of Unfettered Exploration. This scenario presents characters and themes that will feature in Year 5’s metaplot, and so it is is a natural starting point for players looking to jump into the action.
Written by Sen H.H.S.
Scenario tags: Metaplot (Unfettered Exploration), Faction (Envoy’s Alliance), Repeatable<\/p>\n\n\n\nPathfinder Society Scenario #3-08: Foundation’s Price<\/h2>\n\n\n\n
Following their recent successes in aiding the government of Qadira with apprehending an errant genie-binder, the Pathfinder Society earned the right to establish a new lodge in the port city of Sedeq! With the construction of the site complete, the Society sent a group to formally begin operations from the new edifice.
They never arrived.
With city officials threatening to auction off the new building should the Pathfinder Society neglect to occupy it, the Society sends a backup group of Pathfinders to investigate the lodge. Finding the brand new structure in a state of alarming disrepair, the Pathfinders have little time to search for answers before a booming voice greets them. If they wish to have their lodge, they’ll have to complete three tasks\u2026
Foundation’s Price is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Qadira. Other arcs explore other locations across the Inner Sea. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.
Written by Letterio Mammoliti
Scenario tags: Metaplot (Shattered Sanctuaries)<\/p>\n\n\n\nSATURDAY AFTERNOON 14:00 – 17:00<\/h2>\n\n\n\n
LARP:<\/h1>\n\n\n\n
Title: Star Trek Irregulars: The Quicksilver Lake<\/h2>\n\n\n\n
RPG’S<\/h2>\n\n\n\n
Title: Fey Wanderer<\/h4>\n\n\n\n
Title: Escape from the Red Star.<\/h4>\n\n\n\n
Title: Cork: 2099<\/h2>\n\n\n\n
Title: Under City, Under Pressure<\/h2>\n\n\n\n
Title: Pearls of Ellerion<\/h2>\n\n\n\n
The Pathfinder Society Presents:<\/h1>\n\n\n\n
Pathfinder Society Intro: Year of Unfettered Exploration<\/h4>\n\n\n\n
Pathfinders to show him around the famous Maze of the Open Road. When he starts to encourage exploration, new doors appear and new adventures await!
Intro: Year of Unfettered Exploration is the introduction to the plot of the Year of Unfettered Exploration. This scenario presents characters and themes that will feature in Year 5’s metaplot, and so it is is a natural starting point for players looking to jump into the action.
Written by Sen H.H.S.
Scenario tags: Metaplot (Unfettered Exploration), Faction (Envoy’s Alliance), Repeatable<\/p>\n\n\n\nPathfinder Society Scenario #5-02: The Blackwood Lost<\/h1>\n\n\n\n
SATURDAY EVENING 18:00 TO 21:00<\/h2>\n\n\n\n
LARP: 7 RIVERS<\/h2>\n\n\n\n
RPG’s<\/h2>\n\n\n\n
Title: The Magnificient Seven (Toa)<\/h2>\n\n\n\n
Title: Campfire: Blood on the Snow<\/h2>\n\n\n\n
Title: A Shroom With a View<\/h4>\n\n\n\n
Title: One Day\u2019s Work<\/h2>\n\n\n\n
Saturday Night Slot
22:00 – 01:00<\/strong><\/h2>\n\n\n\nRPG<\/h1>\n\n\n\n
Title: Moonlight Narcissus<\/h4>\n\n\n\n
SUNDAY<\/h2>\n\n\n\n
All Day 10:00-16:00<\/strong><\/h4>\n\n\n\n
10:00 – 13:00<\/h2>\n\n\n\n
LARP:<\/h1>\n\n\n\n
Title: The Articles of Colonisation \u2013 A Battlestar Galactica Larp<\/h4>\n\n\n\n
RPG’s<\/h2>\n\n\n\n
Title: Decepticon<\/h4>\n\n\n\n
Title: The Stolen Light<\/h4>\n\n\n\n
Title: The Woman Taken by the Wind<\/h4>\n\n\n\n
The Pathfinder Society Presents:<\/h1>\n\n\n\n
Pathfinder Society Scenario #3-12: Fury’s Toll<\/h1>\n\n\n\n